Insomniac Games
Teams at Insomniac Games
Recently posted jobs
Gaming
Develop and maintain scalable gameplay systems focused on enemy, boss, and ally behaviors for AAA games. Collaborate with content and engineering teams, architect flexible features, optimize performance, review code, mentor junior programmers, estimate work, and drive architecture development for enemy behavior systems.
Gaming
Lead and manage a small Systems Design team while directly designing, prototyping, implementing, and polishing gameplay systems (player mechanics, economy, progression, world simulation). Collaborate with gameplay programmers and leadership, create documentation and tutorials, plan milestones with project management, enforce design standards and quality, hire and mentor designers, and drive iteration and on-screen quality across a large-scale game production.
Gaming
Administer and stabilize the studio Flow Production Tracking environment and Flow/Jira Bridge; re-architect automation/event listeners, ensure data integrity, deploy reliable services, troubleshoot integrations, document configurations and recovery, configure schemas/permissions, build dashboards/reports, and support vendor workflows across production pipelines.
