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Recently posted jobs
Gaming • Mobile
Own the technical content workflow for game designers, connecting authoring tools, engines, and infrastructure. Define data architectures, schemas, templates, validation, standards, and scalable delivery pipelines. Translate designer needs into tooling requirements, measure and improve iteration speed and content quality, lead workflow investments, and mentor technical designers. Partner cross-functionally across engineering, tools, art, UX, QA, and live operations to support efficient content creation for large live-operated games.
Gaming • Mobile
Lead product discovery for an AI-native mobile game incubation team. Identify market opportunities, define evaluation frameworks and KPIs, guide prototypes from concept to launch, analyze player feedback and performance data, and make investment decisions. Partner with multidisciplinary teams while using AI, game engines, and modern development tools to rapidly test and develop playable games.
Gaming • Mobile
Manage schedules, roadmaps, backlogs, dependencies, builds, QA, releases, and post-launch updates for rapidly developed mobile game prototypes. Coordinate engineers, designers, artists, analytics, product, vendors, and corporate teams. Establish release-readiness processes, manage external providers and contracts, and contribute hands-on to AI-assisted prototype and game development in an ambiguous, fast-moving environment.
Gaming • Mobile
Supports product planning and optimization for a cross-platform strategy/MMO game, focusing on live events, offers, player engagement, monetization, progression systems, and feature performance. Analyzes player behavior and game data, collaborates with design, economy, marketing, and analytics teams, develops roadmaps and KPIs, conducts competitive analysis, and supports experimentation to improve player and business outcomes.
Gaming • Mobile
Develop game mechanics and unit tests using Unity and C#. Build scalable, maintainable game framework architecture and APIs, optimize technical performance, and troubleshoot distributed systems. Collaborate with game design, quality assurance, and cross-functional engineering teams using agile development, source control, and code reviews. Incorporate player feedback into application improvements and feature development.
Gaming • Mobile
Manage live operations execution for MARVEL Strike Force, translating events and monetization strategies into Jira tickets, requirements, configurations, and implementation plans. Coordinate external implementation partners, track launch readiness, resolve dependencies, and ensure content quality and strategic alignment. Improve workflows, documentation, and operational systems while using performance data, player segmentation, SQL, analytics tools, and AI to support delivery and post-launch reviews.
Gaming • Mobile
Lead the automation strategy for a live AAA mobile game, building the team, frameworks, tooling, standards, and quality gates needed for frequent releases. Responsibilities include hiring and mentoring, designing automated UI/API/mobile tests, integrating testing into CI/CD, establishing metrics and observability, providing hands-on technical leadership, and partnering across Engineering, QA, Product, Live Operations, and external teams to improve release quality.
Gaming • Mobile
Leads FP&A, budgeting, forecasting, reporting, and shared-cost allocation across corporate functions. Partners with senior executives, improves financial processes, builds scalable models and automation, and develops a team of two finance professionals. The role manages over $200 million in expense budgets and allocates more than $160 million in shared services costs across game teams while driving financial transparency and strategic decision-making.
Gaming • Mobile
Develop and execute always-on consumer communications for MONOPOLY GO!, supporting partnerships, creator programs, community initiatives, activations, and cultural opportunities. Build media relationships, write pitches and messaging, identify compelling player stories, monitor trends, coordinate integrated campaigns, and track coverage and insights. The role requires strategic thinking, creativity, strong writing and media relations skills, cultural awareness, and effective cross-functional collaboration.
Gaming • Mobile
The Associate Art Director helps define and maintain a game's visual identity from early development through delivery. Responsibilities include creating briefs and style guides, leading visual reviews, coordinating art disciplines and partner teams, providing hands-on concept development and paintovers, mentoring artists, managing creative priorities, and ensuring artistic cohesion across characters, environments, animation, VFX, UI, and other game assets.
Gaming • Mobile
Lead Monopoly GO!’s performance product organization, including product managers, economy designers, and analysts. Own live operations, monetization strategy, event and content calendars, roadmap execution, KPI and revenue forecasting, game-economy optimization, and cross-functional team leadership to improve player engagement and business performance.
Gaming • Mobile
Owns day-to-day production of large game systems and features for an unannounced cross-platform strategy/MMO title. Responsibilities include roadmapping, scheduling, resource coordination, deliverable tracking, process improvement, risk mitigation, cross-functional team leadership, and managing features from early development through launch and LiveOps.
Gaming • Mobile
Coordinate end-to-end feature production for a mobile game feature pod. Responsibilities include managing development pipelines, prioritizing production activities, ensuring timely and high-quality delivery, supporting live incidents and on-call coverage, facilitating Agile/Scrum practices, coordinating cross-functional communication, and leading process improvements.
Gaming • Mobile
Owns slate operations across games in development, managing organizational cadence, cross-functional alignment, and the Game Development Framework from concept through launch. The role supports senior leadership, tracks investment and development progress, drives launch readiness, facilitates playtesting and validation, resolves operational blockers, improves processes, and builds scalable operating models across game teams and central functions.
Gaming • Mobile
Lead and develop a distributed QA team for a live AAA mobile game. The role drives scalable QA practices, release excellence, quality metrics, process improvement, and cross-functional collaboration across engineering, live operations, marketing, customer support, localization, and external development teams. Responsibilities include planning quality activities, managing releases and deployments, communicating risks to stakeholders, and supporting continuous improvement throughout the game development lifecycle.
Gaming • Mobile
Leads the global Community Management and Customer Support vision for an unannounced live-service game. Builds player feedback loops, support operations, scalable processes, launch communications, community health metrics, and cross-functional partnerships. Establishes both functions from the ground up, manages external partners, represents player needs to executives and development teams, and guides strategy across development, beta, launch, and live operations.
Gaming • Mobile
Lead Product Performance for a high-profile AAA mobile free-to-play game: own revenue forecasting, KPI targets, live-ops strategy and calendar, experimentation, analytics-driven iteration, and cross-functional alignment with roadmap, creative, marketing, and community. Build and manage the Product Performance team and drive monetization optimization and executive reporting.
Gaming • Mobile
Design, build, and evolve scalable backend systems for WWE Champions. Support live-ops, incident management, reliability improvements, and pre/post-release backend support. Collaborate with client (Unity) engineers, drive technical roadmap, mentor cross-functional teams, and optimize performance and content pipelines for live mobile games.
Gaming • Mobile
The Senior Director of Community will lead community strategy, engagement, and retention for a new AAA game, focusing on community management, social media, and influencer partnerships while building a dedicated team to enhance player relations and game visibility.
