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Build Systems Engineer

Sorry, this job was removed at 04:10 p.m. (CST) on Tuesday, Mar 10, 2026
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Hybrid
Austin, TX, USA
Hybrid
Austin, TX, USA

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Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role.  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

What We Need

We are seeking an experienced Build Systems Engineer specializing in Unreal Engine’s Horde Build System to run and optimize our build infrastructure. This role involves deploying standardized environments designed to accommodate diverse technical requirements across game development teams. It is critical for ensuring the reliability, scalability, and efficiency of our build pipelines, enhancing workflows through automation, continuous integration, and proactive system performance monitoring.

The ideal candidate will be technically skilled, proactive, and proficient in fixing sophisticated systems. This engineer will effectively automate processes through scripting, maintain strong collaborations with developers, platform engineers, and DevOps teams, and balance operational duties with long term initiatives aimed at continuous build system improvement and efficient game production.

What You Will Do
  • Manage and optimize existing build systems for peak performance and stability.
  • Drive standardization across new Horde environments/deployments while ensuring flexibility across our diverse set of game teams.
  • Automate build and pipeline processes using scripting (Python, PowerShell, Bash).
  • Implement and expand observability solutions to proactively monitor build ecosystems.
  • Create and maintain documentation, championing build automation and CI/CD best practices.
  • Collaborate with Perforce specialists for seamless source control and tool integration.
  • Provide expert guidance, training, and support to internal teams on build system usage.
 Who We Think Will Be a Great Fit
  • Expertise in running and optimizing build systems, specifically Unreal Engine’s Horde and BuildGraph scripts.
  • Experience with other build solutions (TeamCity, Jenkins) and familiarity with CI/CD, Agile, or DevOps methodologies.
  • Demonstrated ability to quickly solve and resolve complex, critical build issues.
  • Strong proficiency in scripting and automation.
  • Excellent cross-functional collaboration and communication skills.
  • Commitment to continuous learning in build automation and CI/CD best practices.
  • You excel in dynamic, collaborative environments where technical skills directly contribute to productivity and operational success.
  • Your passion is creating robust, scalable build solutions that empower teams and streamline development processes.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.


2K Austin, Texas, USA Office

Situated in a beautiful park-like setting of The Domain, our office is surrounded by plenty of restaurants, shops, and vibrant culture.

What you need to know about the Austin Tech Scene

Austin has a diverse and thriving tech ecosystem thanks to home-grown companies like Dell and major campuses for IBM, AMD and Apple. The state’s flagship university, the University of Texas at Austin, is known for its engineering school, and the city is known for its annual South by Southwest tech and media conference. Austin’s tech scene spans many verticals, but it’s particularly known for hardware, including semiconductors, as well as AI, biotechnology and cloud computing. And its food and music scene, low taxes and favorable climate has made the city a destination for tech workers from across the country.

Key Facts About Austin Tech

  • Number of Tech Workers: 180,500; 13.7% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Dell, IBM, AMD, Apple, Alphabet
  • Key Industries: Artificial intelligence, hardware, cloud computing, software, healthtech
  • Funding Landscape: $4.5 billion in VC funding in 2024 (Pitchbook)
  • Notable Investors: Live Oak Ventures, Austin Ventures, Hinge Capital, Gigafund, KdT Ventures, Next Coast Ventures, Silverton Partners
  • Research Centers and Universities: University of Texas, Southwestern University, Texas State University, Center for Complex Quantum Systems, Oden Institute for Computational Engineering and Sciences, Texas Advanced Computing Center

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