Phygtl Inc Logo

Phygtl Inc

Founding Engineer Persistent Spatial Worlds (Unity + AI)

Reposted 23 Days Ago
Remote
Hiring Remotely in United States
Senior level
Remote
Hiring Remotely in United States
Senior level
Lead Unity architecture and build persistent, multi-user spatial systems for mobile and wearables. Design spatial persistence, synchronization, AI-assisted content pipelines, and define long-term platform direction as a founding technical contributor.
The summary above was generated by AI
The Problem

Young people are more connected online than ever, yet lonelier than any generation before them.

Most digital platforms are designed for passive consumption on screens, pulling people away from the environments they live in.

We are exploring the opposite:

technology that brings people together in real-world environments.

To do that, software must understand place, not just users and clicks.

What We Are Building

Vyry builds context-aware AI quests that get students to meet IRL.

The system turns environments — starting with university campuses — into interactive canvases where students coordinate actions and co-create digital artifacts anchored to real locations.

We are in closed beta and measure strong signals:

  • 12k → 175k students reached in 2025

  • 25% of MAUs complete quests

  • pilots show up to 40% reduction in social isolation

The team combines consumer product, spatial, and game-world expertise, with former talents from: Roblox • Niantic • Ubisoft alongside a research layer that includes: 2 professors + 4 PhDs

The company is also part of:

Google AI Startup Program and prototyping on Meta’s invite-only Wearables SDK

What You Would Work On

Core product stack includes:

  • Unity real-time spatial environment layer

  • persistent digital artifacts anchored to real-world locations

  • multi-user spatial interaction systems

  • AI-assisted pipelines for generating spatial objects

Hard Problems We’re Exploring
  • Persistent spatial worlds — artifacts anchored to real places that persist across users, sessions, and devices

  • Multi-user spatial synchronization — ensuring multiple users see and interact with the same artifact in the same physical location

  • Mobile-first spatial computing — running tracking, rendering, anchors, and networking within phone and wearable hardware constraints

  • Real-time spatial rendering with AI context — Unity rendering environments in real time while receiving contextual input from large world models and action models

Role

We are looking for a senior Unity engineer who wants to become a founding technical contributor.

You would help:

  • shape Unity architecture

  • design spatial persistence systems

  • build multi-user spatial interaction systems

  • integrate AI-assisted development workflows

  • define the long-term technical direction of the platform

We are not looking for someone to simply use Unity.
We are looking for someone who wants to help define the architecture of a new spatial computing product category.

Compensation

This is an equity-first founding role.

Compensation is equity-only until our next funding round (target H2 2026).

You can join either:

  • Part-time, while keeping your current role

  • Full-time

Many experienced engineers start part-time first while evaluating the opportunity.

This role is designed for someone who wants to build a startup without having to start one alone from scratch.

Who This Is For

Engineers who:

  • have deep Unity experience (typically 8–10+ years)

  • have shipped complex real-time systems

  • enjoy architecting systems rather than just implementing features

  • are curious about AI integration into interactive environments

This often resonates with engineers who have spent years inside larger companies and want to build something meaningful with ownership.

Who This Is NOT For

Please do not apply if:

  • you are looking for a salaried job today

  • you want a freelance contract or short-term gig

  • you are bridging time until your next role

This is a founding role with startup emotions.

If Interested

Send:

  • GitHub or portfolio

  • examples of Unity systems you built

  • anything you’ve experimented with involving AI

Please also include short answers to the questions below.

PS: If you have spent years building complex Unity systems and occasionally think:

“If I were part of a startup, I would architect it differently.”

You are probably the person we are hoping reads this.

Similar Jobs

3 Hours Ago
Remote or Hybrid
169K-200K Annually
Senior level
169K-200K Annually
Senior level
Artificial Intelligence • Cloud • HR Tech • Information Technology • Productivity • Software • Automation
Serve as a senior sales engineer for Armis, delivering technical demos, deploying proof-of-value installations, leading training, supporting sales motions and marketing, troubleshooting, and developing prospect-facing documentation. Frequent customer engagement and up to 40% travel required.
Top Skills: ArmisArubaIomtIotLinuxMerakiNetworkingOtPythonSaaSServicenowVezaVirtualized EnvironmentsWlcs
3 Hours Ago
Remote
USA
100-125 Hourly
Mid level
100-125 Hourly
Mid level
Consumer Web • Healthtech • Professional Services • Social Impact • Software
Review therapists' clinical documentation and decision-making against Headway's clinical quality standards, identify gaps, perform calibration and reliability exercises, and (when assigned) provide asynchronous or live remediation and coaching. Complete reviews within Headway systems, adhere to HIPAA/confidentiality, and provide structured feedback to improve rubrics and AI-assisted review tools.
Top Skills: Ai-Assisted Review ToolsHeadway SystemsHealthcare Technology Platforms
3 Hours Ago
Easy Apply
Remote or Hybrid
United States
Easy Apply
106K-160K Annually
Senior level
106K-160K Annually
Senior level
Artificial Intelligence • Cloud • Computer Vision • Hardware • Internet of Things • Software
Lead design and delivery of enterprise-grade integrations between Samsara and customer systems. Own architecture, implementation, mentorship, cross-functional coordination, troubleshooting, automation, and customer-facing technical enablement for complex B2B integrations.
Top Skills: AWSAzureCodexConfluenceCursorGCPGitGleanJIRAKafkaMcpsNoSQLPower BIPubsubPythonRest ApisSQLTableauWebhooks

What you need to know about the Austin Tech Scene

Austin has a diverse and thriving tech ecosystem thanks to home-grown companies like Dell and major campuses for IBM, AMD and Apple. The state’s flagship university, the University of Texas at Austin, is known for its engineering school, and the city is known for its annual South by Southwest tech and media conference. Austin’s tech scene spans many verticals, but it’s particularly known for hardware, including semiconductors, as well as AI, biotechnology and cloud computing. And its food and music scene, low taxes and favorable climate has made the city a destination for tech workers from across the country.

Key Facts About Austin Tech

  • Number of Tech Workers: 180,500; 13.7% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Dell, IBM, AMD, Apple, Alphabet
  • Key Industries: Artificial intelligence, hardware, cloud computing, software, healthtech
  • Funding Landscape: $4.5 billion in VC funding in 2024 (Pitchbook)
  • Notable Investors: Live Oak Ventures, Austin Ventures, Hinge Capital, Gigafund, KdT Ventures, Next Coast Ventures, Silverton Partners
  • Research Centers and Universities: University of Texas, Southwestern University, Texas State University, Center for Complex Quantum Systems, Oden Institute for Computational Engineering and Sciences, Texas Advanced Computing Center

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account