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Onebrief

Game Software Tester, Battle Road [Orlando] - Relocation Provided

Reposted 24 Days Ago
In-Office or Remote
Hiring Remotely in United States
70K-85K Annually
Mid level
In-Office or Remote
Hiring Remotely in United States
70K-85K Annually
Mid level
The Game Software Tester will test AtomEngine and its Mod Kit, identify bugs, provide feedback, and maintain testing processes while collaborating with the team.
The summary above was generated by AI
Consequential Work. Dedicated People.
About Onebrief

Onebrief builds collaboration and AI-powered workflow software for military planning and operational coordination.

Today, many critical planning workflows still rely on fragmented systems, static documents, and disconnected tools that make collaboration and decision-making unnecessarily difficult. Onebrief brings modern software, AI, and real-time collaboration into those environments, helping teams operate with greater clarity, coordination, and adaptability in situations where decisions carry real-world consequences.

We are a distributed team of builders from military, operational, and technology backgrounds who care deeply about improving how important work gets done. Some team members work remotely, while others work directly alongside customers in operational environments around the world.

Founded in 2019, Onebrief is backed by leading investors including General Catalyst, Battery Ventures, Insight Partners, Sapphire Ventures, and Human Capital. Valued at more than $2 billion, we continue to invest in product innovation, AI capabilities, and team growth.

Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine – our proprietary cloud-based game engine that’s making the world playable.

Security Clearance, Location, and Onsite Notice:

This role requires regularly working on-site at customer locations in Orlando, Florida (UCF area). If you are not currently within commuting distance, you must be willing to relocate (note that Onebrief will provide relocation assistance).

Eligibility to obtain a Secret Clearance is required.

We’re looking for a highly motivated, self-driven, and technically minded Game and Hardware Tester to help us build AtomEngine, a next-generation, cloud-first game engine. AtomEngine delivers turnkey solutions for simulating millions of entities within a persistent, planet-scale sandbox environment.

Specifically, we’re looking for someone with a passion for game development, modding, or technical tinkering; someone comfortable writing gameplay scripts, working with visual scripting systems, or creating game mods as a hobby or profession. In this role, you will focus on testing AtomEngine’s Developer Mod Kit and customer-created Mods used to customize and extend the platform in creative and innovative ways.

Join our small, expert team of technologists, game developers, and innovators as we shape the future.

What You’ll Do
  • Learn and master AtomEngine to create and execute war-game scenarios in both single-player and multiplayer environments.

  • Identify bugs, provide actionable feedback, and recommend improvements to AtomEngine and Battle Road’s internal processes.

  • Perform a variety of testing tasks in a timely, efficient, and thorough manner.

  • Execute load testing, stability testing, functionality testing, and other testing activities as needed.

  • Communicate effectively with team members to quickly learn new systems, remove blockers, and provide actionable test results in real time.

  • Adapt quickly to fast-moving workflows, shifting priorities, and evolving deliverables.

  • Partner with test leadership to create and maintain clear, detailed test plans and testing procedures.

  • Test AtomEngine’s Developer Mod Kit by identifying and reporting bugs, validating functionality, and providing feedback to improve the user experience.

  • Test AtomEngine with and without customer-created Mods, documenting performance impacts, compatibility issues, and overall functionality changes.

What We Look For
  • Experience as a game development hobbyist or technical tinkerer, including scripting or visual scripting experience with tools such as Unreal Blueprints and, preferably, GDScript.

  • Familiarity with PC gaming hardware.

  • Strong organizational skills and a high degree of self-direction.

  • Extensive experience in video game quality assurance across multiple titles, with a strong understanding of QA principles, methodologies, and processes.

  • Proven proficiency with industry-standard testing tools and software, including version control systems, bug tracking systems, and test management tools.

  • Strong attention to detail and analytical skills, with the ability to identify and prioritize testing activities based on project requirements and objectives.

  • Clear and effective written and verbal communication skills.

  • Ability to work autonomously and asynchronously while providing regular progress updates and test results to test leadership.

  • Willingness and ability to obtain a Security Clearance.

  • Due to federal contract requirements, U.S. citizenship is required for this position.

Onsite in Orlando, Florida.

 


Notice to Third Party Recruitment Agencies

Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.

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