2K Logo

2K

Senior Character Artist (Temp) - WWE 2K

Reposted 3 Hours Ago
Be an Early Applicant
Remote or Hybrid
Hiring Remotely in California
87K-140K Annually
Senior level
Remote or Hybrid
Hiring Remotely in California
87K-140K Annually
Senior level
The Senior Character Artist will model, texture, and rig characters for WWE 2K, collaborating with teams to enhance artistry and technology. Responsibilities include mentoring, troubleshooting technical issues, and managing project timelines.
The summary above was generated by AI

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

 
What We Need:

We are looking for a Senior Artist (temporary) to join our Create team, working on an enormous roster of WWE Superstars, supporting character creation. You’ll build varied costumes, accessories, gimmicks and hairstyles that enable players to customize and create their own one-of-a-kind celebrity of sports entertainment.

WWE 2K is an exciting and ambitious game franchise with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on ground breaking technology. We are open to candidates from all industries who have a passion for games. A list of qualifications is provided below, but please do not hesitate to apply if you don’t meet 100% of the qualifications.

 What You Will Do:
  • Work closely with Art and Character leadership to achieve amazing standards.
  • Model, UVs, and texture using Maya, Substance Painter, and Photoshop.
  • Use our toolset to create and maintain rigs for characters (face and bodies) and attires.
  • Collaborate with Art, Production and Engineering to drive research, workflows, and technologies for improved deformations, animation fidelity, and streamlined creation processes.
  • Troubleshoot technical issues related to character rigs and simulation.
  • Meet delivery deadlines under production constraints.
  • Work in an approval pipeline for assets that have been produced by external vendors.
  • Mentor other artists as needed
 Who Will Be A Great Fit:
  • 5+ years industry experience
  • Extensive experience with Autodesk Maya, ZBrush, and Substance Painter
  • Experience researching, piloting, and rolling out new techniques
  • Strong understanding of PBR materials for realistic fabric, skin, and other real-world surfaces, along with a solid grasp of human anatomy
  • Understanding of game engine limitations
  • Possess strong time and project management, be a great colleague, and have good work ethics.
  • A love for games (not just ours!)
 Might Be Nice:
  • Fluent in Python (PySide / PyQt)
  • Zbrush, Maya and Substance Painter knowledge
  • Shotgrid, Perforce, Jira, Confluence.
  • End-to-end knowledge of game production processes, and ability to scale your role to each phase
 
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $48 - $67 per hour. New York State (inclusive of New York City): $41 - $58 per hour. Washington: $48 - $67 per hour. New Jersey: $41 - $58 per hour. British Columbia: CAD $36 - $51 per hour.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

Top Skills

Confluence
JIRA
Maya
Perforce
Photoshop
Python
Shotgrid
Substance Painter
Zbrush

2K Austin, Texas, USA Office

Situated in a beautiful park-like setting of The Domain, our office is surrounded by plenty of restaurants, shops, and vibrant culture.

Similar Jobs at 2K

3 Hours Ago
Remote or Hybrid
California, USA
98K-153K Annually
Senior level
98K-153K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
The role involves designing gameplay systems for WWE 2K, collaborating with teams to enhance game features, and writing clean, efficient code.
Top Skills: 3D MathematicsAnimation TechnologyC/C++Object Oriented Programming
5 Days Ago
Remote or Hybrid
Novato, CA, USA
164K-250K Annually
Expert/Leader
164K-250K Annually
Expert/Leader
Gaming • Information Technology • Mobile • Software • Esports
The Principal Engineer will oversee server-side development for NBA 2K, optimizing scalable systems and managing backend services for a seamless online gaming experience.
Top Skills: C++Microsoft Sql ServerMySQLPerlPHPPythonRubySQL
5 Days Ago
Remote or Hybrid
Novato, CA, USA
118K-174K Annually
Senior level
118K-174K Annually
Senior level
Gaming • Information Technology • Mobile • Software • Esports
The Senior Server Engineer will develop server-side applications, with a focus on performance, distribution, and security in gaming. Responsibilities include optimizing databases and backend code for seamless player experience.
Top Skills: C++Microsoft Sql ServerMySQLPerlPHPPythonRubySQL

What you need to know about the Austin Tech Scene

Austin has a diverse and thriving tech ecosystem thanks to home-grown companies like Dell and major campuses for IBM, AMD and Apple. The state’s flagship university, the University of Texas at Austin, is known for its engineering school, and the city is known for its annual South by Southwest tech and media conference. Austin’s tech scene spans many verticals, but it’s particularly known for hardware, including semiconductors, as well as AI, biotechnology and cloud computing. And its food and music scene, low taxes and favorable climate has made the city a destination for tech workers from across the country.

Key Facts About Austin Tech

  • Number of Tech Workers: 180,500; 13.7% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Dell, IBM, AMD, Apple, Alphabet
  • Key Industries: Artificial intelligence, hardware, cloud computing, software, healthtech
  • Funding Landscape: $4.5 billion in VC funding in 2024 (Pitchbook)
  • Notable Investors: Live Oak Ventures, Austin Ventures, Hinge Capital, Gigafund, KdT Ventures, Next Coast Ventures, Silverton Partners
  • Research Centers and Universities: University of Texas, Southwestern University, Texas State University, Center for Complex Quantum Systems, Oden Institute for Computational Engineering and Sciences, Texas Advanced Computing Center

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account