Level Logo

Level

Software Engineer, Education Systems

Reposted 24 Days Ago
Be an Early Applicant
In-Office
Austin, TX, USA
Senior level
In-Office
Austin, TX, USA
Senior level
Build and maintain core game engine systems (memory management, asset loading, threading), improve internal build tools and CI/CD, profile and optimize performance-critical code, collaborate with cross-functional teams, and contribute to long-term technical roadmaps and engineering best practices.
The summary above was generated by AI

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.

We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That’s why we’re building:

For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency.

For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.

For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.

We are committed to helping every person maximize their potential and live a life of meaning. It’s a difficult problem that requires brilliant people and tremendous effort over time.

Level is looking for a Software Engineer to help us build and evolve the foundational technology that powers Level's games. You'll work at the intersection of game engine development and internal tooling. Writing the low-level code that makes our gameplay fast, our development cycles efficient, and our pipelines reliable. This is a role for someone who thinks in memory layouts and cache lines as naturally as they think in abstractions, and who gets genuine satisfaction from building systems that other engineers depend on every day.

What You’ll Do:

  • Design, implement, and maintain core game engine systems — including memory management, asset loading, threading, and runtime performance

  • Build and improve internal tools and build systems that support the full development lifecycle across our distributed team

  • Profile and optimize performance-critical code paths on target platforms

  • Collaborate closely with gameplay engineers, artists, and technical designers to understand how engine systems are used in practice — and make them better

  • Establish and advocate for engineering best practices around systems-level code quality, testing, and documentation

  • Contribute to technical roadmaps and architecture decisions with a focus on long-term maintainability and scalability

Qualifications

Need to Have:

  • Bachelor's degree in Computer Science, Software Engineering, or related technical field, or equivalent professional experience

  • 5+ years of professional software engineering experience, with meaningful time spent on game engine systems, runtime infrastructure, or low-level tooling

  • Strong proficiency in C++ (modern standards); comfort with performance analysis and debugging at the systems level

  • Hands-on experience with build systems (e.g., CMake, Bazel, or similar) and CI/CD pipelines in a game or real-time software context

  • Deep understanding of memory management, multithreading, and platform-level constraints

  • Experience shipping products on at least one major platform (PC, console, or mobile)

  • Strong communication skills — you can explain complex systems tradeoffs to both technical and non-technical collaborators

Nice to Have:

  • Experience in educational technology, learning management systems, or adaptive learning platforms

  • Familiarity with game engine programming, such as rendering, game physics, animation, or performance optimization techniques

  • Knowledge of cloud platforms (AWS, Azure, Google Cloud) and DevOps practices

  • Experience with mobile game development (iOS/Android)

  • Familiarity with data analytics or AI/ML applications in education or gaming

  • Knowledge of accessibility standards and inclusive design principles

  • Contributions to open-source projects or published games/educational applications

  • Experience with AR/VR technologies and immersive learning experiences

Similar Jobs

40 Minutes Ago
Hybrid
148K-240K Annually
Expert/Leader
148K-240K Annually
Expert/Leader
Artificial Intelligence • Cloud • Internet of Things • Software • Cybersecurity • Industrial
Owns the validation architecture for autonomous robotics systems, including evaluation methodology, metrics, benchmarking, scenario coverage, sim-to-real validation, and simulation requirements. Defines safety and deployment-readiness criteria, leads technology evaluations, develops technical architecture and roadmaps, and collaborates across engineering and simulation teams to validate autonomous machines from simulation through real-world deployment.
Top Skills: Agile SdlcAutonomous SystemsCi/CdPublic CloudRoboticsSim-To-RealSimulationTest Automation
40 Minutes Ago
Hybrid
159K-259K Annually
Expert/Leader
159K-259K Annually
Expert/Leader
Artificial Intelligence • Cloud • Internet of Things • Software • Cybersecurity • Industrial
Own the end-to-end architecture of Caterpillar’s robotics platform, including middleware, runtime, inter-process communication, platform services, and onboard, edge, and cloud computing. Define APIs, standards, reference designs, and real-time execution models used by autonomy, controls, machine learning, simulation, and data teams. Lead technology evaluations, architectural roadmaps, requirements analysis, cross-functional integration, and strategic technical decisions for scalable autonomous machine deployments.
Top Skills: Agile SdlcAPIsCi/CdCloud ComputingContainerized DeploymentDdsEdge ComputingGpu-Accelerated ComputingInter-Process CommunicationMiddlewareReal-Time SystemsRos 2Test Automation
40 Minutes Ago
Hybrid
81K-122K Annually
Entry level
81K-122K Annually
Entry level
Artificial Intelligence • Cloud • Internet of Things • Software • Cybersecurity • Industrial
Support and help implement enterprise applications: gather requirements, assist in application design and integration, perform system testing and troubleshooting, create technical documentation, and collaborate with cross-functional teams to deliver scalable technology solutions.

What you need to know about the Austin Tech Scene

Austin has a diverse and thriving tech ecosystem thanks to home-grown companies like Dell and major campuses for IBM, AMD and Apple. The state’s flagship university, the University of Texas at Austin, is known for its engineering school, and the city is known for its annual South by Southwest tech and media conference. Austin’s tech scene spans many verticals, but it’s particularly known for hardware, including semiconductors, as well as AI, biotechnology and cloud computing. And its food and music scene, low taxes and favorable climate has made the city a destination for tech workers from across the country.

Key Facts About Austin Tech

  • Number of Tech Workers: 180,500; 13.7% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Dell, IBM, AMD, Apple, Alphabet
  • Key Industries: Artificial intelligence, hardware, cloud computing, software, healthtech
  • Funding Landscape: $4.5 billion in VC funding in 2024 (Pitchbook)
  • Notable Investors: Live Oak Ventures, Austin Ventures, Hinge Capital, Gigafund, KdT Ventures, Next Coast Ventures, Silverton Partners
  • Research Centers and Universities: University of Texas, Southwestern University, Texas State University, Center for Complex Quantum Systems, Oden Institute for Computational Engineering and Sciences, Texas Advanced Computing Center

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account