Bluepoint Games Logo

Bluepoint Games

Principal Graphics Engineer

Sorry, this job was removed at 12:08 a.m. (CST) on Thursday, Aug 14, 2025
Be an Early Applicant
Remote
Hiring Remotely in United States
202K-304K Annually
Remote
Hiring Remotely in United States
202K-304K Annually

Similar Jobs

34 Seconds Ago
Remote or Hybrid
2 Locations
95K-140K Annually
Mid level
95K-140K Annually
Mid level
Cloud • Computer Vision • Information Technology • Sales • Security • Cybersecurity
The AI Security Consultant will enhance security programs, secure AI systems, engage in technical analysis, and report findings. They will also contribute to thought leadership while ensuring high-quality service delivery.
Top Skills: Ai SecurityCybersecurity
46 Seconds Ago
Remote or Hybrid
CA, USA
70K-95K Annually
Junior
70K-95K Annually
Junior
Cloud • Computer Vision • Information Technology • Sales • Security • Cybersecurity
Assist in identifying, assessing, and reporting risks through CrowdStrike's Governance, Risk, and Compliance program and customer assurance initiatives.
Top Skills: Apple Operating SystemsCloud InfrastructuresDatabasesExcelGoogle Workspace SuiteJavaScriptLinuxMicrosoft WordPythonWindows
An Hour Ago
Easy Apply
Remote
USA
Easy Apply
150K-185K Annually
Senior level
150K-185K Annually
Senior level
Artificial Intelligence • Healthtech • Information Technology • Software • Conversational AI • Generative AI • Automation
The Founding Product Marketing Manager will develop product positioning, lead go-to-market strategies, create customer assets, and drive customer advocacy in a fast-paced healthcare tech environment.
Top Skills: AIB2B SaasSales Enablement Tools
Bluepoint Games 
THE OPPORTUNITY

The Principal Graphics Engineer position is responsible for building out exciting rendering systems and features in the Bluepoint Engine to bring our team’s vision to life.  


This position will be responsible for:

  • Collaborating with designers, artists, and programmers, to design, implement and iterate on rendering systems.

  • Extending existing rendering systems to provide new or improved functionality to meet the needs of content teams.

  • Optimizing high and low-level rendering code for console platforms.

  • Researching new real-time rendering techniques and features.

  • Mentoring less experienced engineers and technical artists.

  • Jumping in to help where needed.


What craft expertise you’ll have:

  • Technology Knowledge

    • Required: Strong C++ programming ability.

    • Required: Expert knowledge of HLSL/PSSL.

    • Desired: DirectX or AGC/GNM experience.

    • Desired: C#, USD.

  • Tool Knowledge

    • Required: Visual Studio with strong experience debugging and profiling code.

    • Required: Experience with CPU and GPU profiling tools; Razor, RenderDoc, etc.

    • Desired: Maya, Houdini, Jenkins.

  • Craft Experience

    • Required: Solid understanding of real-time rendering techniques.

    • Required: Ability to work within performance and memory constraints.

    • Required: Ownership experience with tools or backend systems for AAA games in areas such as; lighting, materials, shadows, raytracing, VFX, water, atmospherics, post-effects, GPU-driven rendering, or backend abstraction & resource management.

    • Desired: Experience writing tools for rendering systems; content cookers/compilers, shader code generators, DCC plugins, visualizers, etc.


Other Criteria:

  • Experience

    • Degree: B.S. in computer science or equivalent experience.

    • Years of Experience: 7+ years of rendering programming preferred.

    • Required: Strong experience that allows for mentoring and growth opportunities.

    • Required: Has shipped at least 2 AAA console games or equivalent experience.

  • Additionally, you should possess

    • A proven ability to manage time, self-organize, and meet deadlines.

    • Strong communication skills.

    • Critical thinking and problem-solving skills.

    • Strong organizational skills with an attention to detail.

    • A growth mindset and a positive outlook.

    • The ability to wring the last drop of performance out of any CPU or GPU.

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.


At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.


The estimated base pay range for this role is listed below.
$202,300$303,500 USD
HQ

Bluepoint Games Austin, Texas, USA Office

5000 Plaza on the Lake, Austin, Texas , United States, 78746

What you need to know about the Austin Tech Scene

Austin has a diverse and thriving tech ecosystem thanks to home-grown companies like Dell and major campuses for IBM, AMD and Apple. The state’s flagship university, the University of Texas at Austin, is known for its engineering school, and the city is known for its annual South by Southwest tech and media conference. Austin’s tech scene spans many verticals, but it’s particularly known for hardware, including semiconductors, as well as AI, biotechnology and cloud computing. And its food and music scene, low taxes and favorable climate has made the city a destination for tech workers from across the country.

Key Facts About Austin Tech

  • Number of Tech Workers: 180,500; 13.7% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Dell, IBM, AMD, Apple, Alphabet
  • Key Industries: Artificial intelligence, hardware, cloud computing, software, healthtech
  • Funding Landscape: $4.5 billion in VC funding in 2024 (Pitchbook)
  • Notable Investors: Live Oak Ventures, Austin Ventures, Hinge Capital, Gigafund, KdT Ventures, Next Coast Ventures, Silverton Partners
  • Research Centers and Universities: University of Texas, Southwestern University, Texas State University, Center for Complex Quantum Systems, Oden Institute for Computational Engineering and Sciences, Texas Advanced Computing Center

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account